Error Analysis

List all the things that can go wrong when using a product or having an experience. This is a good way to understand how design mitigates or contributes to inevitable human errors and other failures.

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Domains of Interest

Look at the work you have created in the past, and/or think about the work you want to create in the future. Break the works down into categories of interest. Try to place the works into 4-6 areas or domains. Write down these domains. For each domain write a short description in terms both broad and focused. Be creative, donโ€™t limit yourself to traditional approaches. It is important to be mindful of the open and networked nature of this work. This is to allow others to get a sense of both the knowledge domain and your focus. We will use these as the jumping off point for our exercises on Thursday.

Human Computer Interaction

HCI has become one of my main areas of interest simply because it something that we use everyday and I often fantasize about how I can change this and make it more natural. We have used the same forms of input and devices to control our interaction with our devices. When the iPhone came out and we started using gestures we gained a whole new way of interacting with devices. I want to continue exploring how we can use these gestures with the web.

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